Cobra Mission is a hentai RPG. I got to know of it after I played Knights of Xentar, as both were by MegaTech.
(If you don't know what is hentai, my advice is not to play this game!)
Cobra Mission is a very short game. I completed the game in about 1-1/2 days following the walkthrough.
It must have been a decade since my last play!
What I like about Cobra Mission is its simplicity. It is a simple adventure game at its core if there's no battle.
Backdrop:
Story:
West Cobra:
South Cobra:
East Cobra:
You can take a look at various maps.
It is possible to survive Central, West and South Cobra without a gun. I only needed it to deal with the Dark Knights.
Battles are pretty simple and easy. I did not use the one-off items at all.
The best thing about the game is that the simple act of walking heals you!
The opening title screen. Very noir. | |
The main screen.
The 7x5 map gives a very low-res console feeling. It would look much better with a 14x10 map. |
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The prettiest enemy in Central Cobra.
Don't be distracted, or she'll steal your money. Note that there is no pretty enemy in West Cobra. |
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The prettiest enemy in South Cobra.
Pretty lethal if she hits (40+ damage). Fortunately she's easy to kill due to her low HP. |
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The prettiest enemy in East Cobra.
Pretty hard to damage. However, all enemies at this point in time are no match for JR and Faythe. |
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The prettiest enemy — and the weakest — in Kaiser's Castle. | |
The toughest non-boss enemy if you don't use the M10 revolver.
Found in Fist's Base only. There will be at least 14 Dark Knights. Originally, I thought the M10 ammo was $300/shot, but later I found that it was $300 for a box of 6 rounds. You need 2 to 3 shots to kill each Dark Knight. |
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A bar girl in West Cobra.
That's what she'll tell you when Faythe is with you. A good way to pass time when Faythe is learning dowzing. |
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A bar girl in South Cobra.
A good way to pass time when Faythe is upgrading her dowzing skill. |
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You'll get to save Steffie from Central Cobra's boss. She's then a phone call away. | |
After that, you'll get to save Yvonne from West Cobra's boss. She's then a phone call away. | |
Melissa is a phone call away after you beat South Cobra's boss. | |
Donna is a phone call away after you free her from her research lab in East Cobra. | |
The receptionist at Atlas Construction. No development. | |
The mayor's daughter. No development. | |
The "sleeping pill" thief. She puts you in an erotic dream while she robs you. Good thing you didn't fall into her trap, or did you? | |
A trap in Kaiser's Castle. If you see this, it's game over. But enjoy the moment while it lasts. | |
The final big boss, Kaiser. | |
After both of you made it out of the castle.
Everything after the last fight is automated. You can't save to view the ending more easily. |
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Given the heroes' welcome. | |
And a happy ending. | |
You'll get this if both of you are killed in a battle.
If only one is "killed", he/she will have 1 HP at the end of the battle and will not gain the XP. Use Vitamin++ to revive 50 HP during the battle. (Half of normal effect.) You'll get this screen as well if you are run over by the train. |
(void *) &NHY;